Hellfire

12/19/2025

Chapter 755: Hellfire

The massive blue-black gate looked as if it had endured countless ages, its very surface imbued with the sense of time slipping away.

Not far from the gate, the Life Sigil Relic Spirit stood in plain sight.

The Relic Spirit panicked the moment it saw Leon and his companions appear, stumbling backward, eyes wide with terror. "How did you find me?!" it shrieked.

Leon sneered coldly at the Relic Spirit, who had taken on the shape of a Dark Elf. Thanks to the True Mark Teleportation Array, there was nowhere for it to hide—no matter how sly it was.

Leon had figured out long ago that this creature wasn’t strong, but it was slippery as hell—always scheming, always using its own powers to stir up trouble and pull off stunts way beyond its actual ability.

From the Dark Elf wraiths to the King's Coliseum, every step along the way had been a trail of traps set by this schemer, culminating in orchestrating their clash with the Ashen Orc Warhost.

Twice now, they’d blundered straight into the Ashen Orc Warhost. Leon wasn’t buying that for a second—the Warhost was massive, and during its march, there was just no way the orcs could’ve spotted them first. This time, they only realized they were surrounded when it was already too late.

How could that be possible?

This whole mess was the creature’s handiwork, just trying to score its own payday. With both me and Rodney making moves, there was no way it’d just sit on the sidelines—it was bound to stick its nose in sooner or later.

Just as expected! Hmph, the moment you meddle, you can forget about escaping!

Leon sneered at the Life Sigil Relic Spirit, who wore the face of a Dark Elf.

Before the battle began, Leon had already set his contingency in motion. Otherwise, how could he have had the patience to listen to Rodney ramble on for so long, or let that overseer live for so many extra minutes? Leon had used that time to lay his trap.

That contingency was a special teleportation array—distance, environment, none of it mattered. But ironically, its restrictions were the harshest of all.

Because this special array is called the True Mark Teleportation Array! You mark a target, and when the conditions are right, you can instantly teleport right to them.

Back when the Northend World was at its peak, this array was everywhere. Every major faction would brand their prized prodigies with a mark.

Whenever these prodigies faced a lethal threat, the mark would trigger, and the one who set it would sense it immediately.

Then, the faction’s heavyweights would instantly teleport in, using the array and the prepared environment to save their genius.

Before the days of Baptism Elixir, a prodigy was worth more than a seasoned master. Whether you bore the mark or not—that was the line between genius and ordinary.

But using the True Mark Teleportation Array was a royal pain.

The bare minimum? You needed a place where the elemental density was off the charts—boiling, raging, wild. Only then could the True Mark Teleportation Array possibly work.

But those places? Basically only one kind: the battlefield of true powerhouses. Especially when they brawl for ages, the elements spike so high it’s like the whole space is a cauldron about to boil over.

And the farther the distance, the crazier the elemental frenzy you needed. If it’s close, maybe just two Title Archmages duking it out would do. But if it’s far, only a battlefield of Heaven-tier mages could reach that boiling point.

There’s even a record of a Heaven-tier mage escaping disaster this way—while opening a new plane, he got stuck in a storm of elements hundreds of kilometers wide.

That elemental frenzy was the stuff of nightmares. At the last second, he used the True Mark Teleportation Array and popped right back to Northend World. People called him the luckiest mage alive.

But activating the True Mark Teleportation Array? It’s not just about elemental density and chaos. The real kicker is magical interference.

If the marked target is in a place that completely blocks magic—and if they’re not using any magic themselves—then all that interference can make the array useless.

Even if it’s just ten li away, you might still need a Heaven-tier mage’s battlefield to pull it off.

But when your target unleashes magic, it’s like lighting up a beacon—a coordinate for the array to lock onto. That’s what makes the True Mark Teleportation Array work.

That lucky Heaven-tier mage only escaped the elemental storm because his marked target happened to be fighting at the time.

When magic boils over, the coordinates shine brightest—no matter the distance, you can sense it.

But after this guy showed up here, the mark started to blur—I could only vaguely sense it. Using the True Mark Teleportation Array was out of the question.

Then the Ashen Orc Warhost rolled in. I went toe-to-toe with Rodney, and in those last few minutes, I went all out. The battlefield’s elemental density and chaos reached their peak—just waiting for the final coordinates to appear.

Sure enough, the Relic Spirit made its move. Even a flicker of its power made the coordinates pop up. But the interference here was brutal—it wasn’t until the ruins shook and the world cracked open that I sensed the mark, shining like a lighthouse in the dark.

I triggered the True Mark Teleportation Array and arrived in an instant!

And with the most unexpected move, I trapped the Relic Spirit here!

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I’d seen firsthand how slippery and cunning this guy was. If I’d tried tracking him the normal way, he probably would’ve slipped away yet again.

This place is a dead end. Even that massive, bizarre gate is now behind us—cornering the Relic Spirit in its final hiding spot.

Leon sneered, giving it no chance to react. Gold-red runes flared across the ground, and in a flash, a pillar of Hellfire shot skyward.

Three pillars of Hellfire roared up in quick succession. The flames closed in from both sides of the alley, swallowing up more than half its width.

Another pillar burst forth, sealing the alley completely. Only a two-meter gap in the center remained untouched by Hellfire, while gold-red runes began to spread across the ground.

The Relic Spirit panicked, summoning a horde of Dark Elf wraiths. Hundreds piled into the alley at once.

Countless spells erupted, but they were packed too tight—hundreds of spells flew out, and in an instant, a hundred wraiths were destroyed by friendly fire.

Spells hammered the Hellfire pillars, but Leon didn’t even flinch—he kept the flames raging, summoning the final pillar to turn the dead end into a prison.

The Relic Spirit stared in horror at the gold-red runes crawling across the ground. All the wraiths unleashed spells at the last gap, and the Relic Spirit darted out behind them.

The final Hellfire pillar erupted. At the last second, the Relic Spirit squeezed through the narrow opening.

But what awaited it was the drifting Arcane Wheel.

Leon had timed the Hellfire pillars so each one erupted at a slightly different moment—the center flame shot up fastest, the outer ones lagged just a bit.

That tiny difference meant nothing to most, but for the Relic Spirit—who could predict the future by a second or two—it became a chance to escape. It timed its dash perfectly, dodging the flames.

But that same foresight landed it right in the trap.

The Relic Spirit blasted spells to clear a path, riding the wave of magic—escaping the Hellfire cage with flawless timing.

But just as it was about to break free, the Relic Spirit suddenly screamed in terror and despair.

"No..."

Behind and all around, Hellfire blazed. This legendary flame could incinerate anything, and for a Relic Spirit without its artifact, it would be ashes in seconds.

But ahead, Anderson floated with the Arcane Wheel, blocking the way with an implacable wall. The Relic Spirit had only one choice: collide head-on with Anderson and the Arcane Wheel.

Hellfire surged from behind—hesitate for even a moment, and it would be death. But the Relic Spirit already knew what would happen if it charged forward.

Danger was everywhere, but the front was the only slim chance. Even knowing the outcome, it had no choice.

The Relic Spirit unleashed spells in desperation, but at level thirty-five, it couldn’t budge the Arcane Wheel.

Anderson laughed, manipulating the Arcane Wheel: "You claim to foresee the future, rat. Did you see what comes next? In the face of absolute power, your tricks mean nothing!"

The Relic Spirit struggled and screamed in despair, but inevitably collided with the Wheel. Endless runes erupted from the Wheel, forming a cage that wrapped tightly around the Life Sigil Relic Spirit.

The Life Sigil Relic Spirit thrashed and howled, but the cage kept shrinking—what started as a two-meter-wide rune sphere became barely a meter across. The Relic Spirit could no longer maintain its Dark Elf form.

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